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Recent reviews by Mr.Haroon

Showing 1-3 of 3 entries
14 people found this review helpful
0.1 hrs on record
I booted up Marvel Rivals hoping to swing into some web-shooting fun or hurl fireballs as my favorite hero, but after a quick round, I had to admit: this one’s just not my cup of tea. The game tries hard to mix flashy superpowers with shooter mechanics, but the mash-up ends up feeling more like a flashy costume party than a clash of Titans.

The visuals are colorful and punchy, it’s like playing inside a comic book that exploded in neon confetti. Powers fly, environments flicker, and chaos reigns as characters bounce, blast, and zoom across the map. If I were into over-the-top action and flashy combos, I’d get a kick out of it. Some matches even felt fun enough to make me forget my usual taste in steady-paced shooters.

But here’s the deal: the third-person perspective, the constant frenzy, and the power-combo overload make aiming feel more like “spray and pray, with flair.” For someone who prefers grounded gunplay, tactical decisions, or a good ol’ fashioned headshot, Marvel Rivals feels a bit too much like a fireworks show. I ended up dodging abilities more than aiming at enemies, and that’s a sign I’m not built for this kind of hero chaos.

In short: Marvel Rivals might be the perfect match for fans of bombastic, chaotic hero shooters, but for me, it’s a bit like wearing a superhero costume to a chess match. Fun to look at, but not really dressed for the game.
Posted November 26, 2025.
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20 people found this review helpful
3
838.1 hrs on record (783.4 hrs at review time)
Hey Yo! fellow Tekkeners, it’s time for some real talk, and unfortunately, this ain't the hype train anymore. I’m updating this review because I used to praise Tekken 8 like it was the second coming of Mishima greatness... but after Season 2 dropped, man, they broke the game.

Let’s start with the obvious: what happened to Tekken’s legacy? The new moves and mechanics feel like they were ripped straight out of Soul Calibur, not Tekken. I mean seriously, what is all this over-the-top flashy nonsense? This used to be a game of timing, spacing, and mind games, now it feels like every match is a Michael Bay fight scene with sparkles. I didn’t sign up to play Soul Calibur in a Tekken outfit. Nakatsu, if you're reading this... please, we need to talk. Actually, just stop. Bring back the core of what made Tekken Tekken.

The new move additions? They don’t enhance gameplay, they dilute it. Instead of rewarding skill and mastery, we're just getting more armor moves, auto combos, and cinematic effects that feel like the game is playing itself. What happened to the raw, grounded, footsie-heavy fights? Now every round feels like it’s been dipped in glitter and spun through a slot machine. It’s style over substance, and it's not the Tekken I’ve grown up with.

And don’t even get me started on how this affects online play. The meta has shifted into chaos. Fights feel less competitive and more spammy, with everyone fishing for flashy new strings instead of playing smart. It’s frustrating, it’s inconsistent, and it completely betrays what Tekken used to stand for.

Tekken 8 had a rock-solid foundation when it launched, and I truly believed it was the evolution the series needed. But Season 2? It feels like a betrayal. I changed this review because I loved this game, and I still love Tekken as a series. But right now? This ain’t it, chief.

Please Bandai Namco, course correct. We want our Tekken back.
Posted April 26, 2024. Last edited April 11, 2025.
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25 people found this review helpful
1
98.4 hrs on record
Hey Yo! fellow Tekkeners, buckle up 'cause I'm about to take you on a nostalgia trip to Tekken 7! This was the game that dominated my life, made me grind endlessly, and turned me into a combo-throwing, frame-data-studying warrior. But, as much as I loved it, I’ve recently moved on to Tekken 8 and figured it’s time to update my review and give this legendary game the love (and punches) it deserves.

Okay, so let’s not sugarcoat it, Tekken 7 may not have the next-level visuals of its successor, but back when it released, it was chef’s kiss. From the flashy Rage Arts animations to the diverse stages (shoutout to the iconic Infinite Azure and its vibe), Tekken 7 did an amazing job creating an atmosphere that kept you engaged. The details on the characters’ outfits were on point, and those slow-motion finishers? Literal goosebumps every time.
Sure, it’s not the ultra-realistic masterpiece that Tekken 8 is, but let’s not forget, this was the game that set the stage (literally and figuratively) for what was to come.


Let’s be real, Tekken 7 isn’t your average fighting game. It’s a brutal, unrelenting dojo where only the determined survive. I mean, “just need 1000 hours of practice and you are good to play lol.” No joke, this game demands a serious grind. From learning combos to understanding frames, it’s like getting a PhD in fighting games.
The gameplay is buttery smooth, and once you start landing those juggles and perfect punishes, it’s a feeling like no other. The addition of Rage Arts and Rage Drives added a fresh layer of strategy, and pulling one off at the perfect moment? Chef’s kiss. But man, it takes time to get there. Tekken doesn’t hand out wins for free, you’ve gotta earn‘em.

The roster in Tekken 7 is an absolute gem. From iconic legends like Kazuya, Jin, and Paul Phoenix (can we talk about his fabulous hair?) to quirky newcomers like Lucky Chloe and Leroy Smith, there’s a fighter for every playstyle. And don’t even get me started on guest characters like Akuma from Street Fighter and Noctis from Final Fantasy XV. The sheer variety makes every fight feel unique, whether you’re facing a zoning nightmare or a rushdown beast.

The Tekken 7 story mode deserves a standing ovation. It dives deep into the Mishima family saga, delivering drama, betrayal, and epic battles that feel like you’re playing through an action-packed anime. The Kazuya vs. Heihachi showdown? Iconic. And the Akuma crossover in the story? Absolute genius. While not the most extensive or polished narrative in gaming, it still gave fans what they wanted, closure (kinda).

Ah, online mode. Love it or hate it, Tekken 7’s online scene was a battleground of pure chaos. You’d either meet pros who’d perfect you in seconds or casual players just trying to have fun. The netcode wasn’t perfect, but it was decent enough for some epic matches. It was thrilling to rise through the ranks, or crash and burn while blaming lag. But hey, every match was a learning experience.

As much as I adore Tekken 7, I’ve recently shifted gears to Tekken 8, and oh boy, the difference is like night and day. The smoother mechanics, new visuals, and fresh roster have made Tekken 8 my new home. But that doesn’t take away from what Tekken 7 gave me—a solid foundation, countless hours of fun, and the skills I carry with me to this day.


At the end of the day, Tekken 7 is a masterpiece that redefined the fighting game genre. It’s demanding, rewarding, and downright addicting. Whether you’re a Tekken veteran or a newcomer with dreams of mastering the King of Iron Fist Tournament, this game is a must-play. Even though I’ve moved on to Tekken 8, Tekken 7 will always have a special place in my heart. It’s the game that taught me patience, skill, and the joy of a perfectly timed Rage Art. So, to all my fellow Tekkeners still grinding in Tekken 7, keep fighting, keep improving, and most importantly, have fun. You’re part of something legendary. GG, Tekken 7. GG.
Posted July 1, 2020. Last edited January 27, 2025.
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Showing 1-3 of 3 entries