21
Products
reviewed
108
Products
in account

Recent reviews by Nuke

Showing 1-10 of 21 entries
<123>
No one has rated this review as helpful yet
2.2 hrs on record (0.9 hrs at review time)
lwk tuff, what a vibe, not friendslop, friendtop*
Posted June 16.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
8.8 hrs on record (7.8 hrs at review time)
Yarl Is a stupid duck, and friends make bad investments
Posted May 5.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
10.9 hrs on record
Eh, it's maybe 3-4 hours of fun if you're into running cable, but there isn't much beyond setting IPs. There's no real detail it just feels like an attempt at making something. Maybe in a few years this will be worth it.
Also, the optimization is pretty bad. I don't have the best rig, but it should definitely be able to run this without stuttering. I get over 140 FPS, but it's still poorly optimized.
Reviewer's PC Specs:
Windows 10
AMD Ryzen 7 9700X 8-Core Processor - RAM: 31 GB
AMD Radeon RX 7800 XT - VRAM: 16 GB
Posted April 15.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1.0 hrs on record
SHOULD YOU GET IT?
If you have spare Steam balance and the patience to wait for more content, sure it might be a cheap buy for a game with growth potential.

I don't write many reviews, but...
This game needs content. It also needs to pick a style the advanced movement mode doesn't really suit it.
I see the attempt at smooth movement, but it's not. Trying to peek a corner and tapping A or D feels like I'm running a command to move left or right also add a bit more, like crouching, or sliding, even jumping, add places to get out of reach of the enemies,

Gunplay is "cool," but not smooth or realistic. I'm not a trained merk, but I can reload faster irl than the game allows me to, also when clearing a jam or dud, in real life you don't rack it push the slide stop and then pull down on the slide stop in 2 different actions, you just rack it to clear the bullet. It's not a difficult game either: you walk down a corridor, shoot people, then stop, pull an alarm, aim at head height, and make slight adjustments for every kill. Why do the enemies slow down when you aim at them? That makes any corner an instant death trap. Some alarm fights don't even trigger, so it's just a minute of waiting.
Everyone wants to make a hyper-realistic game and post it online. I'd recommend putting more polish into it. I don't mean give it a story 'cause it doesn't really need one like everyone is saying it just needs way more content. The ability to buy ammo should be part of the difficulty, because often I spend time unlocking a door and leave the ammo since I just bought it. Also, the pricing is crazy: you can buy the main weapon within the first 2-3 corridors if you pull alarms.

Good luck with the rest of your development.
Posted March 6.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
62.8 hrs on record (28.7 hrs at review time)
Cool game
Posted July 6, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
166.8 hrs on record (73.7 hrs at review time)
Early Access Review
Very coo
Posted March 15, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
40.9 hrs on record (29.4 hrs at review time)
Fun with mr twich streamer man
Posted February 28, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1.1 hrs on record
I am creating a review cause yessss
Posted February 22, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.6 hrs on record
Early Access Review
been done before
Posted February 22, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
76.2 hrs on record (5.8 hrs at review time)
Train
Posted February 22, 2025.
Was this review helpful? Yes No Funny Award
Showing 1-10 of 21 entries
<123>